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MonsterAIKit

Quick Start Monster Parameters Custom Monster Class Animation Setup Monster Ability System Ability Selector Ranged Abilities Monster Speed Values Patrol Setup State Events Change Perception Settings Applying Damage Getting Damage Play Monster Sound Flee Behavior Custom Behavior Teams
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Flee Behavior

The flee is a feature to make the monster run away from the player if the health is reached a specific value.

You can enable it or set the treshold value from the monster data:


Also you can change the speed of the flee from the speed variables:

Last updated May 16, 2026

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